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Avalon Hill Games, that simulates actions of approximately company or battalion size in World War II. Components include the ASL Rulebook and various games...

Avalon Hill Games, that simulates actions of approximately company or battalion size in World War II. Components include the ASL Rulebook and various games called modules. ASL modules provide the standard equipment for asl starter kit 1 rules pdf ASL, including geomorphic mapboards and counters.


The mapboards are divided into hexagons to regulate fire and movement, and depict generic terrain that can represent different historical locations. The counters are cardboard pieces that depict squads of soldiers, crews, individual leaders, support weapons, heavy weapons, and vehicles. Combined with the sales of the original Squad Leader, Advanced Squad Leader sold over 1 million copies by 1997. Twelve core modules provide representations of nearly every troop type, vehicle, and weapon to see combat action from any nationality involved in World War II.

Each module comes with 6 to 20 researched situations depicting historical battles. These scenarios are printed on card stock with specifications of game length, mapboard configuration, counters involved, special rules for the conditions of the particular battle such as weather, and victory conditions. In addition to the scenarios published in the modules, there are numerous other sources for scenarios, both official and unofficial. The game was first published by Avalon Hill in 1985 as a successor to the award-winning Squad Leader series, on which the game is based and from which the rules and components were directly developed.

By the time the fourth and final installment of Squad Leader debuted, there were four separate rulebooks in existence with poorly integrated and sometimes contradictory rules. Avalon Hill convinced the developers of the need to streamline the rules.

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