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To display a picture of animation techniques in computer graphics pdf size on a computer screen is a difficult process. Computer graphics are used...

To display a picture of animation techniques in computer graphics pdf size on a computer screen is a difficult process. Computer graphics are used to simplify this process.


Various algorithms and techniques are used to generate graphics in computers. This tutorial will help you understand how all these are processed by the computer to give a rich visual experience to the user.

This tutorial has been prepared for students who don’t know how graphics are used in computers. It explains the basics of graphics and how they are implemented in computers to generate various visuals. Before you start proceeding with this tutorial, we assume that you are already aware of the basic concepts of C programming language and basic mathematics.

This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Computer animation is the process used for generating animated images.

Modern computer animation usually uses 3D computer graphics, although 2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Sometimes, the target of the animation is the computer itself, but sometimes film as well.

Computer animation is essentially a digital successor to the stop motion techniques using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. Computer-generated animations are more controllable than other more physically based processes, constructing miniatures for effects shots or hiring extras for crowd scenes, and because it allows the creation of images that would not be feasible using any other technology.

It can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props. This technique is identical to how the illusion of movement is achieved with television and motion pictures. 3D figures are rigged with a virtual skeleton.

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